A downloadable game for Windows

Download NowName your own price

_____ULANKA.exe_______

//Initial idea:
I thought: what if I take the chance and develop an interface where all the possibilities of portable brain scans could actually be handed in a more graphical sense, as a BCI based 2D classic RPG game, using MindwaveMobile2 EEG Scanner. The game's scope will be working around ideas as energy healing, and other effects of different meditative states. Entering a 9-Island formation, the player finds himself around the tribal people named ULANKA (Hard Ants, in their language) and travels through his evolution as a healer under the teachings of the Holy Mother, leader of the tribe and protector of Nature. The game calculates different BrainWave Data incoming from the FP1 sector (as monitored by NeuroSky's sensor) and attributes the spikes and avg ratios of different values to different aspects of the game. (Healing energy supplied as +HP to sick animals and trees, Light Spell Damage/Duration/Range to incoming dark entities, HP/MP regeneration etc.)


//Demo: (beta version of the beta version of a demo)
 The idea went on for some time and I've now created a short playable Demo version. I hope I manage to integrate more home-made sprites and graphics, made especially for the game. Anyone interested in helping out with graphic design or any other part of the game's developing, I would be totally into working together! 

As of Update 1.21 the demo is now in a complete state!!! 


//My situation:
The thing is I am a student of general medicine, but I am generally focusing only on aspects of healing that take into account the nature of our spirituality. Having access to a portable brain scanner, I wished to be able to share our experimental proposals through a videogame because I have grown up with and been playing such 2D games a lot. 10 years ago I was working on Rpgmaker platforms but I hadn't come in touch with programming ever since so coding the ULANKA game was a messy quick rush into C#. Fortunately, I got the device to be able to work around the basic premises of the game but it will require A LOOOOOT more work to reach an actually complete version of the whole game idea. I am just posting this here so I can have the game delivered to more people. Not anyone I locally know has a mindwave mobile device, so as far everyone has been playtesting only through my computer. 


//Publication and Donations
 So far I only wish to accept any donations as a form of appreciation for the game production. Consider this platform as a possible crowdfunding for further research on BCI and anything else EEG tech can offer us.  If anyone enjoys the project and wants to get into the process or receive more frequent updates of the software you can contact me at chrismouchlias@gmail.com !   

(adding here a reference to a beautiful Case Study around energy healing: EEG AMPLITUDE, BRAIN MAPPING, & SYNCHRONY IN & BETWEEN A BIOENERGY PRACTITIONER & CLIENT DURING HEALING by Steven L. Fahrion, Ph.D., Mietek WIrkus & Patricia Pooley    https://journals.sfu.ca/seemj/index.php/seemj/article/view/144/109  )
The whole ISEEM(Subtle Energies & Energy Medicine,  https://journals.sfu.ca/seemj/index.php/seemj/index) journal has been for me a treasure of information on all the most crucial aspects of our spiritual growth, discussing scientific proposals and research results of experiments conducted through decades of scientific developments. Special thanks to the wonderful scientists Scott V. Anderson and Beverly Rubik for helping me find my stepping during a time where guidance was scarce. To join the path they've been on all these years, and maybe effectively contribute to our common understanding of ourselves and life in general, has been a gift of a goal to have.

PS.Having a live connection to a MindwaveMobile2 EEG Scanner is required to do mostly anything in game, but you can move around the map and check out the whole thing (the demo is really short as no event sequences have yet been added. it merely serves to showcase the idea).

//Also REQUIRED:

here is the link for the thinkgear connector software that works as the mediator between windows and the mindwavemobile2: 
https://thinkgear-connector.software.informer.com/3.2/

///special credits to hubertGdev for the unity engine plugins, and the WindowsDeveloperTools SDK provided by NeuroSky's Developer Program.

///credits for forest sprites, tiles and enemy graphics to
Kadokawa :3
Aseprite
MrPyramidHead and
Cainos ( cainos.itch.io )
rvros (rvros.itch.io)

///for Village graphics to
Svetlana Kushnariova (Cabbit) lana-chan@yandex.ru & Jordan Irwin (AntumDeluge),
Esziaprez,
Sagital3D,
aweryn at RPGMakerResources.net,
and craftpix.com

///Dragon graphics created by ZaPaper & Jordan Irwin (AntumDeluge); Credits to http://www.buko-studios.com/ Commissioned by PlayCraft: https://www.playcraftapp.com/


Download

Download NowName your own price

Click download now to get access to the following files:

ulanka_v.1.25F.rar 32 MB

Development log

Comments

Log in with itch.io to leave a comment.

GENIUS! I'm also producing games using EEG and your approach is amazing bro. huge congrats

If anyone has a problem connecting with the MindwaveMobile2 , make sure ThinkGear connector is up and running!